隨著藍芽普及成為生活中幾乎是不可或缺的一部分,它實現了裝置之間無線傳輸連線。在開發行動應用程式時,尤其涉及 IoT 或週邊裝置如耳機的應用程式時,整合藍芽功能就變得額外重要。Flutter 基於活躍的社群,支援了許多套件,其中 flutter_blue_plus
便是一個比較多人使用的藍牙套件。
在這篇文章我們將探討如何使用 flutter_blue_plus
實作藍牙低功耗(BLE)通訊。
flutter_blue_plus
是一個 Flutter 套件,其簡化了藍芽低功耗傳輸 Bluetooth Low Energy Communication (BLE)。這個套件是基於 flutter_blue
的強化版,也就是改善了原版的穩定性、修正問題以及提供了新功能。該套件讓我們可以執行例如掃描附近藍芽裝置並連線、讀取、寫入特徵值 Characteristics,訂閱通知等任務。
首先,讓我們建立一個範例專案並安裝 flutter_blue_plus
:
$ flutter create blue_demo
$ flutter pub add flutter_blue_plus
對於 Android 系統首先須確認 minSdkVersion
是 21 以上, flutter_blue_plus
只相容 21 之後的版本。您需要到 android/app/build.gradle
確認
android {
namespace = "com.example.blue_demo"
compileSdk = flutter.compileSdkVersion
ndkVersion = flutter.ndkVersion
defaultConfig {
// ...
minSdk = flutter.minSdkVersion
targetSdk = flutter.targetSdkVersion
versionCode = flutterVersionCode.toInteger()
versionName = flutterVersionName
}
buildTypes {
// ...
}
}
當然你可以直接設定這邊的版本 minSdk = flutter.minSdkVersion
。不過,我們也可以進一步釐清,到底這個 flutter.minSdkVersion
是多少?
這個最小 SDK 版本是由 Flutter 配置決定的,要確定具體的版本號我們須查詢 flutter/packages/flutter_tools/gradle/flutter.gradle
$ which flutter
[您的安裝路徑]/flutter/bin/flutter
$ cd [您的安裝路徑]/flutter/packages/flutter_tools/gradle/
$ cat flutter.gradle
# 接著,您應該會看到下面的設定
def pathToThisDirectory = buildscript.sourceFile.parentFile
apply from: "$pathToThisDirectory/src/main/groovy/flutter.groovy"
# 也就是 flutter/packages/flutter_tools/gradle/src/main/groovy/flutter.groovy
# 您應該可以看到 minSdkVersion
class FlutterExtension {
/** Sets the compileSdkVersion used by default in Flutter app projects. */
public final int compileSdkVersion = 34
/** Sets the minSdkVersion used by default in Flutter app projects. */
public final int minSdkVersion = 21
}
既然版本為 21 這裡我們就不做任何變更。但確實還有一些地方是可能變更這些設定的。
app/build.gradle
android/local.properties
pubspec.yaml
確認版本無誤之後,接著我們需要設定授權。
在 android/app/src/main/AndroidManifest.xml
加入:
<!-- 告訴 Google Play Store 您的應用使用藍牙低功耗(BLE)
如果藍牙是必需的,請將 android:required 設置為 "true" -->
<uses-feature android:name="android.hardware.bluetooth_le" android:required="false" />
<!-- Android 12 中的新藍牙權限
https://developer.android.com/about/versions/12/features/bluetooth-permissions -->
<uses-permission android:name="android.permission.BLUETOOTH_SCAN" android:usesPermissionFlags="neverForLocation" />
<uses-permission android:name="android.permission.BLUETOOTH_CONNECT" />
<!-- 適用於 Android 11 或更低版本的舊版權限 -->
<uses-permission android:name="android.permission.BLUETOOTH" android:maxSdkVersion="30" />
<uses-permission android:name="android.permission.BLUETOOTH_ADMIN" android:maxSdkVersion="30" />
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" android:maxSdkVersion="30"/>
<!-- 適用於 Android 9 或更低版本的舊版權限 -->
<uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" android:maxSdkVersion="28" />
這種設定允許使用位置權限進行藍牙掃描。須包含 ACCESS_FINE_LOCATION 權限。適用於需要位置信息的藍牙應用,例如 iBeacon 支持。
<!-- 告訴 Google Play Store 您的應用使用藍牙低功耗(BLE)
如果藍牙是必需的,請將 android:required 設置為 "true" -->
<uses-feature android:name="android.hardware.bluetooth_le" android:required="false" />
<!-- Android 12 中的新藍牙權限
https://developer.android.com/about/versions/12/features/bluetooth-permissions -->
<uses-permission android:name="android.permission.BLUETOOTH_SCAN"/>
<uses-permission android:name="android.permission.BLUETOOTH_CONNECT" />
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
<!-- 適用於 Android 11 或更低版本的舊版權限 -->
<uses-permission android:name="android.permission.BLUETOOTH" android:maxSdkVersion="30" />
<uses-permission android:name="android.permission.BLUETOOTH_ADMIN" android:maxSdkVersion="30" />
<!-- 適用於 Android 9 或更低版本的舊版權限 -->
<uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" android:maxSdkVersion="28" />
然後後續掃描時須設定 androidUsesFineLocation
FlutterBluePlus.startScan(timeout: Duration(seconds: 4), androidUsesFineLocation: true);
Proguard 是 Android 用於代碼混淆和優化的工具,若您有使用請在 android/app/proguard-rules.pro
加入下面設定,避免在發布版本中出現與反射相關的錯誤
-keep class com.lib.flutter_blue_plus.* { *; }
通常若您看到下面錯誤應該就是此問題:
PlatformException(startScan, Field androidScanMode_ for m0.e0 not found. Known fields are
[private int m0.e0.q, private b3.b0$i m0.e0.r, private boolean m0.e0.s, private static final m0.e0 m0.e0.t,
private static volatile b3.a1 m0.e0.u], java.lang.RuntimeException: Field androidScanMode_ for m0.e0 not found
一般來說,Android 模擬器(Emulator)確實無法完全測試藍牙功能。雖然某些版本的 Android 模擟器提供了有限的藍牙模擬功能,但這通常僅限於非常基本的操作。即使模擬器支持某些藍牙功能,它也無法掃描到您周圍的實際藍牙設備。
對於 iOS,我們需要在ios/Runner/Info.plist
加入藍牙使用描述:
<dict>
<key>NSBluetoothAlwaysUsageDescription</key>
<string>需要使用藍牙來連接和控制設備</string>
若需要位置權限請參考官方文件說明。處理完 info.plist
設定之後還需要使用 Xcode 啟用藍芽設定。
Xcode -> Runners -> Targets -> Runner-> Signing & Capabilities -> App Sandbox -> Hardware -> Enable Bluetooth
⚠️ FlutterBluePlus 不支援背景執行,須自己實作。
接著,我們的第一步便是掃描附近的藍芽裝置。我們在專案的 lib
目錄下建立一個 ble_controller.dart
import 'dart:async'; // 為了使用 StreamSubscription 進行藍牙狀態監聽
import 'dart:io'; // 為了檢查平台 Platform (Android 或 iOS)
import 'package:flutter/material.dart';
import 'package:flutter_blue_plus/flutter_blue_plus.dart';
class BleController extends StatefulWidget {
const BleController({super.key});
@override
State<BleController> createState() => _BleControllerState();
}
class _BleControllerState extends State<BleController> {
List<ScanResult> _scanResults = []; // 掃描結果
bool _isScanning = false;
BluetoothAdapterState _adapterState = BluetoothAdapterState.unknown; // 藍牙 Adapter 的當前狀態 (例如開啟或關閉)
StreamSubscription<BluetoothAdapterState>? _adapterStateSubscription; // 訂閱藍牙狀態
@override
void initState() {
super.initState();
_initBluetooth();
}
// 初始化藍牙狀態和監聽器
void _initBluetooth() async {
if (await FlutterBluePlus.isSupported == false) {
print("此裝置不支援藍牙");
return;
}
_adapterStateSubscription = FlutterBluePlus.adapterState.listen((state) {
setState(() => _adapterState = state);
});
if (Platform.isAndroid) {
await FlutterBluePlus.turnOn();
}
// 等待藍牙適配器處於開啟狀態
await FlutterBluePlus.adapterState
.where((state) => state == BluetoothAdapterState.on)
.first;
}
void _startScan() async {
// 確認藍牙已開啟
if (_adapterState != BluetoothAdapterState.on) {
print('藍牙未開啟');
return;
}
// 重置
setState(() {
_scanResults.clear();
_isScanning = true;
});
try {
// 開始掃描藍牙裝置,掃描時間為15秒
await FlutterBluePlus.startScan(timeout: const Duration(seconds: 15));
// 監聽掃描結果並更新 UI
FlutterBluePlus.scanResults.listen((results) {
setState(() {
_scanResults = results;
});
});
} catch (e) {
print("開始掃描時發生錯誤: $e");
}
}
// 停止藍牙掃描
void _stopScan() async {
await FlutterBluePlus.stopScan();
setState(() {
_isScanning = false;
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('藍芽裝置'),
),
body: _buildScanList(),
floatingActionButton: FloatingActionButton(
onPressed: _isScanning ? _stopScan : _startScan,
child: Icon(_isScanning ? Icons.stop : Icons.search),
),
);
}
Widget _buildScanList() {
return ListView.builder(
itemCount: _scanResults.length,
itemBuilder: (context, index) {
final result = _scanResults[index];
return ListTile(
title: Text(result.device.platformName.isNotEmpty
? result.device.platformName
: result.device.remoteId.toString()),
subtitle: Text(result.device.advName),
trailing: Text('${result.rssi} dBm'),
);
},
);
}
@override
void dispose() {
_adapterStateSubscription?.cancel();
FlutterBluePlus.stopScan();
super.dispose();
}
}
在上面範例,我們建立了一個簡單的 BleController
組件並使用 flutter_blue_plus
掃描取得附近的裝置,一旦取得掃描執行 scanResults
並加入狀態。
在成功掃描到藍牙設備後,下一步就是實現連接功能。在 _BleControllerState
加入一個新的變數來追踪當前連接的裝置:
BluetoothDevice? _connectedDevice;
然後是連線:
void _connectToDevice(BluetoothDevice device) async {
try {
await device.connect(autoConnect: false);
setState(() => _connectedDevice = device);
print('已連接到設備: ${device.platformName}');
_discoverServices();
} catch (e) {
print('連接設備時發生錯誤: $e');
}
// 監聽連接狀態,如果中斷須更新狀態
device.connectionState.listen((BluetoothConnectionState state) {
if (state == BluetoothConnectionState.disconnected) {
print("設備已斷開連接: ${device.disconnectReason?.description}");
setState(() => _connectedDevice = null);
}
});
}
接著修改 _buildScanList
方法,讓使用者可以點擊列表項目來連接設備:
Widget _buildScanList() {
return ListView.builder(
itemCount: _scanResults.length,
itemBuilder: (context, index) {
final result = _scanResults[index];
return ListTile(
title: Text(result.device.platformName.isNotEmpty
? result.device.platformName
: result.device.remoteId.toString()),
subtitle: Text(result.device.advName),
trailing: Text('${result.rssi} dBm'),
onTap: () => _connectToDevice(result.device),
);
},
);
}
連接到設備後,我們需要檢索提供的服務 Service 和特徵 Characteristic,以便進行讀寫。我們需要新增一個變數來儲存 Service
List<BluetoothService> _services = [];
然後,加入一個檢索服務的方法:
void _discoverServices() async {
if (_connectedDevice == null) return;
try {
List<BluetoothService> services = await _connectedDevice!.discoverServices();
setState(() => _services = services);
} catch (e) {
print('發現服務時發生錯誤: $e');
}
}
然後就可以實做讀取和寫入:
Future<void> _readCharacteristic(BluetoothCharacteristic characteristic) async {
try {
List<int> value = await characteristic.read();
print('讀取值: ${String.fromCharCodes(value)}');
} catch (e) {
print('讀取特徵值時發生錯誤: $e');
}
}
Future<void> _writeCharacteristic(BluetoothCharacteristic characteristic, List<int> value) async {
try {
await characteristic.write(value);
print('寫入成功');
} catch (e) {
print('寫入特徵值時發生錯誤: $e');
}
}
最後我們提供完整範例程式碼方便您進行理解和閱讀:
import 'dart:async';
import 'dart:io';
import 'package:flutter/material.dart';
import 'package:flutter_blue_plus/flutter_blue_plus.dart';
class BleController extends StatefulWidget {
const BleController({super.key});
@override
State<BleController> createState() => _BleControllerState();
}
class _BleControllerState extends State<BleController> {
List<ScanResult> _scanResults = []; // 掃描結果
bool _isScanning = false; // 是否正在掃描
BluetoothAdapterState _adapterState = BluetoothAdapterState.unknown; // 藍牙狀態
BluetoothDevice? _connectedDevice; // 連結的裝置
List<BluetoothService> _services = [];
StreamSubscription<BluetoothAdapterState>? _adapterStateSubscription;
@override
void initState() {
super.initState();
_initBluetooth();
}
void _initBluetooth() async {
if (await FlutterBluePlus.isSupported == false) {
print("此裝置不支援藍牙");
return;
}
_adapterStateSubscription = FlutterBluePlus.adapterState.listen((state) {
setState(() => _adapterState = state);
});
if (Platform.isAndroid) {
await FlutterBluePlus.turnOn();
}
// 等待藍牙開啟
await FlutterBluePlus.adapterState
.where((state) => state == BluetoothAdapterState.on)
.first;
}
void _startScan() async {
if (_adapterState != BluetoothAdapterState.on) {
print('藍牙未開啟');
return;
}
print('開始掃描');
setState(() {
_scanResults.clear();
_isScanning = true;
});
try {
await FlutterBluePlus.startScan(timeout: const Duration(seconds: 15));
FlutterBluePlus.scanResults.listen((results) {
setState(() {
_scanResults = results;
});
});
} catch (e) {
print("開始掃描時發生錯誤: $e");
}
}
void _stopScan() async {
await FlutterBluePlus.stopScan();
setState(() {
_scanResults.clear();
_isScanning = false;
});
}
void _connectToDevice(BluetoothDevice device) async {
try {
await device.connect(autoConnect: false);
setState(() => _connectedDevice = device);
print('已連接到設備: ${device.platformName}');
_discoverServices();
} catch (e) {
print('連接設備時發生錯誤: $e');
}
// 監聽連接狀態
device.connectionState.listen((BluetoothConnectionState state) {
if (state == BluetoothConnectionState.disconnected) {
print("設備已斷開連接: ${device.disconnectReason?.description}");
setState(() => _connectedDevice = null);
}
});
}
void _discoverServices() async {
if (_connectedDevice == null) return;
try {
List<BluetoothService> services =
await _connectedDevice!.discoverServices();
setState(() => _services = services);
} catch (e) {
print('發現服務時發生錯誤: $e');
}
}
Future<void> _readCharacteristic(
BluetoothCharacteristic characteristic) async {
try {
List<int> value = await characteristic.read();
print('讀取值: ${String.fromCharCodes(value)}');
} catch (e) {
print('讀取特徵值時發生錯誤: $e');
}
}
Future<void> _writeCharacteristic(
BluetoothCharacteristic characteristic, List<int> value) async {
try {
await characteristic.write(value);
print('寫入成功');
} catch (e) {
print('寫入特徵值時發生錯誤: $e');
}
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('藍芽裝置'),
),
body: buildBody(),
floatingActionButton: FloatingActionButton(
onPressed: _isScanning ? _stopScan : _startScan,
child: Icon(_isScanning ? Icons.stop : Icons.search),
),
);
}
Widget buildBody() {
if (_adapterState == BluetoothAdapterState.off) {
return const Text('藍牙未開啟');
}
if (_connectedDevice != null) {
return _buildServiceList();
}
return _buildScanList();
}
Widget _buildScanList() {
return ListView.builder(
itemCount: _scanResults.length,
itemBuilder: (context, index) {
final result = _scanResults[index];
return ListTile(
title: Text(result.device.platformName.isNotEmpty
? result.device.platformName
: result.device.remoteId.toString()),
subtitle: Text(result.device.advName),
trailing: Text('${result.rssi} dBm'),
onTap: () => _connectToDevice(result.device),
);
},
);
}
Widget _buildServiceList() {
return ListView.builder(
itemCount: _services.length,
itemBuilder: (context, index) {
final service = _services[index];
return ExpansionTile(
title: Text('Service: ${service.uuid}'),
children: service.characteristics
.map((c) => CharacteristicTile(
characteristic: c,
onReadPressed: () => _readCharacteristic(c),
onWritePressed: (value) => _writeCharacteristic(c, value),
))
.toList(),
);
},
);
}
@override
void dispose() {
_adapterStateSubscription?.cancel();
FlutterBluePlus.stopScan();
super.dispose();
}
}
class CharacteristicTile extends StatefulWidget {
final BluetoothCharacteristic characteristic;
final VoidCallback onReadPressed;
final Function(List<int>) onWritePressed;
const CharacteristicTile({
super.key,
required this.characteristic,
required this.onReadPressed,
required this.onWritePressed,
});
@override
State<CharacteristicTile> createState() => _CharacteristicTileState();
}
class _CharacteristicTileState extends State<CharacteristicTile> {
final TextEditingController _writeController = TextEditingController();
@override
Widget build(BuildContext context) {
return ExpansionTile(
title: Text('Characteristic: ${widget.characteristic.uuid}'),
subtitle: Text('Properties: ${widget.characteristic.properties}'),
children: [
ListTile(
title: const Text('讀取'),
trailing: IconButton(
icon: const Icon(Icons.read_more),
onPressed: widget.onReadPressed,
),
),
ListTile(
title: const Text('寫入'),
subtitle: TextField(
controller: _writeController,
decoration: const InputDecoration(
hintText: '輸入 16 進制值 (e.g., 01 02 03)',
border: OutlineInputBorder(),
focusedBorder: OutlineInputBorder(
borderSide: BorderSide(color: Colors.blue, width: 2.0),
),
enabledBorder: OutlineInputBorder(
borderSide: BorderSide(color: Colors.grey, width: 1.0),
),
fillColor: Colors.white,
filled: true,
),
),
trailing: ElevatedButton.icon(
icon: const Icon(Icons.edit),
label: const Text('寫入'),
style: ElevatedButton.styleFrom(
backgroundColor: Colors.blue,
foregroundColor: Colors.white,
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 8),
),
onPressed: () {
// 將輸入的十六進制字符串轉換為字節列表
List<int> value = _writeController.text
.split(' ')
.map((s) => int.parse(s, radix: 16))
.toList();
widget.onWritePressed(value);
},
),
),
],
);
}
@override
void dispose() {
_writeController.dispose();
super.dispose();
}
}
Xcode -> Runners -> Targets -> Runner-> Signing & Capabilities -> App Sandbox -> Hardware -> Enable Bluetooth
這裡可以說慢一點嗎?
因為Xcode我是16版,找不到Runner 在哪裡
我後來找到了,但是還是錯誤,執行不起來
使用 Xcode 開啟 ios/ 目錄下 Runner 開啟 Runner.xcworkspace 點擊根節點 Runner
另外參考 https://developer.apple.com/documentation/xcode/configuring-the-macos-app-sandbox
有錯誤訊息和專案版本碼
import 'package:flutter/material.dart';
import 'package:flutter_blue_plus/flutter_blue_plus.dart';
請問這兩個dart 去那裡看?